using System;
using System.Collections.Generic;
using System.Text;
using CommonTypes.Math;

namespace BuildingBasicDomain
{

    public interface IPoint
    {
        Vector3D V { get; set;}
        double X { get; set;}
        double Y { get; set;}
        double Z { get; set;}
        double this[int i] { get; set;}
        //TODO : move this t o library .
        double distancePoint(IPoint point);
    }
}
